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sirjames101

22
Posts
1
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A member registered May 04, 2022

Recent community posts

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needs sound options badly, game is super loud for me. an exit game button also is needed.

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i understand his power however i find him more of a annoyance then anything as i tend to follow a much more trinity style when making my comp. like the only time i enjoy using skimander is when i can get him a abilty replacement. 

now one thing i think you havent noticied is the power of wyrmlet his two best forms are the str and balance ones. str one is my usual as it gives insane damage poetential and can easily make enemies have no mana.

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https://tiermaker.com/create/vanguard-monsters-monsters-15234493 okay here is the link to it. images are a bit scuffed cause i was just using snipping tool on the compendium. here is the one i made.

very nice also i'm working on a tier list maker so that it may be easier for you get an idea of the meta. ill post the finished work here. i would suggest making a separate discussion for it so that people can post there.

Did it again just to make sure it wasn't a fluke. only main issue is how weak the early game is. this time it was against the abyss borer (had to check compendium). my opinon on hunger seed has also changed i used to think it was terrible but now i see its actually very good.

Put this item onto my guy to make him 100 str and the tomb didnt open. when i first opened the event he didnt have 100 but i gave him a str instead. this event is already really hard to do so having it update the stat check constantly would be nice. like i have only achieved it once in my 100+ games. 

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it was the dragon guy with the tail im pretty sure. i mean i would love to talk meta at some point as i will say supports are probably it. you may notice krog is in basically all my teams its because he is great scaling, healing (chrous), Aoe damage (slam), and can frontline decently well.

Support only win on turmoil. no wounds during final boss never even dropped below half. 

New legendary speed item + Chikia speed average is amazing. leads to the entire team having like 50+ speed

Krog still doing wonders right now. healing + lots of str is amazing. mudgill armor shred is also seriously good.

okay thank you it seems to be back to normal. thank you very much for the quick response.

yeah i feel like some of these normal fights are overtuned all the sudden. on turmoil i just ran into 3 axemen , a archer , stabber and scavenger. i still only have my starting team.

yeah same for the 3 knight and poison guy fight and 3 archer and poison guy. basically any fight with 4 enemies is a instant loss if they happen before you get a aurite or an egg. i would suggest maybe doing what slay the spire does which is your first 3 fights are much easier. 

hey the 4 archer normal fight in the first act is way too hard i have lost everytime to this fight no matter my starting team.

so when doing the selection at the start the roles and synergies don't appear. but if you put the monster onto the left it appears.

so idk if this is a bug but i managed to find that one hidden monster named chip. i had gotten him through the find monster thing for 50 aura. i will also say i like his design a lot and is the sort of defensive monster i have been looking for.

Small list of suggestions i thought up while playing.

1. A bestiary that shows all monsters you have unlocked.
2. A way to favorite or ban certain souls.
3. Make orbs easier to obtain as currently finding orbs from the tower is rare. since you cant reclaim them from souls you arent using it sorta sucks. the equipment are common enough that it doesn't suffer from this issue.
4. ad a turn order display i know currently the order of units shows it but it would be nice to know exactly the order.

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love this game to the point where i'm challenging myself to do all obliteration on hard mode with each character. so far only completed wanderer here is my run for it even though i made multiple mistakes i managed to do it. finding all the other characters way harder then wanderer due to lack of good combo tools.

no it was just the first usage after that it seemed to check properly on if i had 50 aura.

love this game it reminds me a lot of astronarch but with a lot more depth. cant wait to see how this project grows. i found a bug as well which is that i could use the special nest option even when i lacked 50 aura setting me to 0 aura. 

fun cleaver build i had. died to king due to not having candle. actually one shot myself with one click of my shield.

btw don't sleep on rings of luck they help a lot with finding rare and legendary items.

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found a bug where shield spirit and stopwatch don't interact properly. when i used my shield it would trigger both of my weapons. the earthstone blade got everything as it should while the club wouldn't get the stopwatch +1 damage.

Edit: upon further inspection it appears the weak effect isn't being applied either.